Work
14 projects — professional, personal & music
AAA VR action RPG by Sanzaru Games. winner of D.I.C.E. Immersive Reality Game of the Year and 29 NYX Game Awards including Best Audio Design.
AAA action-adventure sequel by Santa Monica Studio. Worked on technical sound design and tools programming.
a VR abstract audiovisual experience progressing from ambient to chaos, representing the information boom of the past two decades.
an abstract interactive album exploring new ways of designing music games.
an alternative approach to augmented reality. Kinect-driven head and hand tracking creates perspective-shifting window effects and particle mirror interactivity.
a video created by sequencing a collection of audio visualization experiments, made using different visualization techniques in Unity3D.
a sonification and visualization of a Japanese fairytale audiobook, done in Unity.
a poet bot trained by reading fan fiction. studies a new fandom each week and tweets generated poems every 30 minutes.
audio-reactive instrument built in Unity3D. generates sound and visuals from external audio input.
an abstract game about navigating darkness through sound. find the source of a Morse code signal in an immersive ambient soundscape, without ever seeing the space around you.
the silenced dance floor — an installation exploring electronic dance music's origins and the hollow feels masked by the music.
live news feeds manipulated through preset imagery and generative audio. an ongoing exploration of decentralized information.